Apr 132017
 

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Autodesk 3ds Max – software for 3D modeling, animation and visualization, accelerates the processes of adaptation, collaboration and creation of 3D components. It presents the latest features created by users’ requests, as well as advanced features for experts in the field of design and animation.
Easy, powerful modeling
Create, shape, and define a range of environments and detailed characters.
High-end rendering
3ds Max works with most major renderers—including Arnold,V-Ray, Iray, and mental ray—to help create striking scenes and visuals.
Realistic 3D animation
Build imaginative characters and realistic scenes in games and architecture.
Flexible interoperability
Revit, Inventor, Fusion 360, and Stingray, as well as SketchUp, Unity, and Unreal all work with 3ds Max.
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Apr 082017
 

download V-Ray 3.40.03 for 3ds Max 2015-2017 64bit full crack 100% working

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V-Ray 3.40.03 for 3ds Max 2015-2017
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V-Ray is a powerful visualization tool that supports Depth of Field, Motion Blur, Displacement (displacement map, with increasing detail of three-dimensional objects). In addition, V-ray has its own lighting sources, a system of sun-sky for realistic lighting with natural light, and a physical camera with parameters similar to real photo and video cameras.
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Features:
• V-Ray for 3ds Max allows users to quickly and easily create realistic images, giving them full control over the 3D process.
• The Vray Proxy system makes it possible to render extremely large arrays of the same type of objects, consisting of a total of tens of billions of polygons.
• Built-in shaders provide the user with ample opportunities to simulate virtually any material.
• V-Ray SDK allows you to both program your own shaders and adapt the system to specific tasks.
• Ability to calculate individual image elements in the form of channels, such as Depth, Diffuse Color, Alpha, Reflection, Refraction, Shadows and others.
• Provides greater freedom of post-processing in compositing and editing packages.
• V-Ray for 3ds Max has the most comprehensive lighting and shading tools.
• The latest version has a more powerful set of features, technical achievements and support for open source technologies.
• VR Cameras – two new types of VR cameras for displaying stereo cube cards and spherical stereo images.
• Simplified user interface, which includes 3 modes: Basic, Advanced and Expert. Modes can be switched at any time to reveal additional controls. By default, the main mode is designed to meet the needs of most artists, daily production works.
• New Skin Shader – Dedicated, intuitive skin shaders with layered lights will make it easier than ever for artists to create complex, multilayered skin.
• Probabilistic Lights – increases the speed of scenes with a large number of lights. Probabilistic sampling of light reduces the number of lights evaluated during visualization.
• Progressive rendering of video processing is built on the same trace technology as V-Ray RT, and this is a simple, intuitive solution for any scene. Progressive rendering is compatible with all the features of V-Ray production, including illumination, light cache, SSS, drawing elements, etc.
• Rapid ray tracing – V-Ray introduces a significantly optimized Ray kernel trace and acceleration calculations for Brute Force GI, a progressive tracking path, reflections, refractions and much more.
• Quick setup provides artists with ready-made presets and quality control easy mapping into one compact interface.
• Advanced frame buffer V-Ray – is essential for artists working processes. V-Ray has been extended to use various color definitions, including LUTs (.cube), ICC Profiles (.icc), and OpenColorIO (.ocio). By default, V-Ray is configured for a linear process, which makes it easier to provide accurate colors.
• Mask mappings – visualization uses an object selection mask, include / exclude a list, or a texture map to control the exact pixels for visualization.
• V-Ray introduces faster rendering speed (up to 15 x) and a kind of dependent tessellation, automatically smoothes hair curves.
• Secondary beams to remove noise generated by a very bright source. This removes artifacts while maintaining the dynamic range.
• VRmats (formerly Vismats) – universal V-Ray shaders for use in other applications. For example VRmat models can be created in V-Ray 3ds Max and directly transferred to V-Ray for Maya.

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Apr 082017
 

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Language support: English, Russian, …
InventorCAM is a new generation CAD / CAM system developed by Israeli firm SolidCAM Ltd (Official distributor in Russia – Consistent Software). This system is a complete solution for automation of metalworking production. With the use of a wide range of strategies offered by InventorCAM for turning, milling, turning-milling and electro-erosion machining, a technologist can quickly prepare the necessary set of control programs for machining a product.
Description: InventorCAM functionality
Support for 64bit calculations due to the availability of a special version for Inventor 64bit
2.5-axis milling
InventorCAM provides high efficiency and accuracy of 2.5-axis milling of parts. Different processing strategies for elements such as contour, sampling (with islands) and groove, as well as various types of hole machining are supported: drilling, reaming, threading, etc. The system has a wide range of possibilities for 2.5-coordinate processing of analytical surfaces.
3-axis milling
SolidCAM provides a wide range of tools that can be effectively used to handle products with complex geometries (stamps, molds) and prismatic parts. As a geometry for 3-axis machining a three-dimensional surface or solid model is used. The system supports various types of roughing and finishing strategies, such as raster processing with a specified or automatically determined raster angle, equidistant processing, projection processing, waterline processing, etc.
In addition to the already listed features of 2.5- and 3-axis machining, InventorCAM offers tools for identifying and modifying sites that were not processed in previous transitions. It is possible to create a database of standard technological processes. Once created, this parameterized technological process can be repeatedly used in the future, which significantly reduces the time of preparation of production, increases the reliability of the developed programs, unifies the style of technological developments, guarantees the use of only optimal processing technologies and ensures the production independence from the human factor. The absence of cuttings is guaranteed by the availability of means of control and visualization of machining.
Multi-axis machining
InventorCAM offers various means of creating control programs for multi-axis machining at 4- and 5-axis machining centers. The model is installed in the user defined processing plane, after which the system automatically calculates all the necessary displacement and rotation parameters for the workpiece zero. As a result, the preparatory-final transition time is significantly reduced and the accuracy of processing is increased.
Turning and turning-milling processing
InventorCAM has a wide range of functions for automating the creation of control programs for turning and turning and milling. InventorCAM supports various types of tools, which allows you to effectively produce longitudinal turning, trimming, grooving, etc. In addition, InventorCAM allows you to automatically produce roughing and finishing of complex contours. Support for the rotating tool allows you to perform milling and drilling transitions at machining centers.
Electroerosive processing
The InventorCAM set of strategies for wire EDM allows the processing of external and internal contours with a constant and variable angle of inclination. There is a possibility of 4-axis machining. A special algorithm prevents the falling of the processed material. InventorCAM provides the user with the means to control the physical processing parameters along the entire path of the wire.

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