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Aug 232017
 

Download AutoCAD 2018 video Essential Training course basic to advance

link download autocad 2018 video tutorials for designer

AutoCAD 2018 video training course dvd
AutoCAD 2018 video training course dvd
Download autocad video tutorials from basic to advance
Download autocad video tutorials from basic to advance

Description: AutoCAD 2018 is a powerful and drafting software used to create precise 2D and 3D designs. In this beginner’s course, learn how to get started with AutoCAD. Shaun Bryant covers the basics of the user interface, showing how to use the ribbon, change workspaces, use the ViewCube, and work with the Quick Access Toolbar. Shaun also demonstrates how to manage files and options, navigate your drawings, and draw and modify objects. Plus, he explains how to draw more accurately with Grid and Snap, use text and annotations to help others get a clearer understanding of your designs, and work with the native DWG file type. Upon wrapping up this course, you will be prepared to use AutoCAD competently in any industry-architecture, engineering, construction, manufacturing, or product design.
AutoCAD 2018 – a powerful software for design and drawing, used to create accurate 2D and 3D projects. In this course, you will learn how to get started with AutoCAD. Sean Bryant describes the basics of the user interface, showing how to use the ribbon, change workspaces, use ViewCube and work with the Quick Access Toolbar. Shawn also demonstrates how to manage files and parameters, navigate through drawings, draw and modify objects. In addition, he explains how to do more precise work with Grid and Snap, use text and annotations to help others get a better idea of ​​your projects and work with the native type of DWG file. Upon completion of this course, you will be ready to use AutoCAD competently in any branch of architecture, design, construction, production or design.
CONTENTS (9 hours 51 minutes)
00 – Introduction
Welcome
What you should know before watching this course
Using the exercise files
01 – Exploring the User Interface
Exploring the user interface
Using the ribbon
Changing workspaces
Using the status bar
Using the drawing tabs
Using the ViewCube
The shortcut menu
File navigation dialog boxes
Drafting Settings dialog box
Quick Access Toolbar (QAT)
02 – Managing Files and Options
Opening, saving, and closing files
Setting drawing units
Converting drawing units
Editing and managing options
Using template files–DWT
03 – Navigating Drawings
Using Zoom commands
Using pan
Using the mouse
Using the ViewCube
Using the navigation bar
Model and layout
Saving and restoring views
04 – Drawing Objects
Lines
Circles
Arcs
Ellipses
Polylines and splines
Rectangles and polygons
Points and donuts
05 – Modifying Objects
Selecting objects
Using Move and Copy
Using Scale and Rotate
Creating and using arrays
Using Offset and Mirror
Using Trim and Extend
Using Stretch and Lengthen
Using Break and Join
Using grips and grip editing
Using boundaries
Using Fillet and Chamfer
Using Divide and Measure
Editing Polylines and Splines
Using off-screen selection
Using linetype gap selection
06 – Drawing Accurately
Using Grid and Snap
Working with coordinates
Using Polar Tracking
Using Dynamic Input
Using object snaps
Using object-snap tracking
Using ISODRAFT with isometric drawings
07 – Hatching and Gradients
Using the Hatch command
Using the Gradient command
Editing hatches and gradients
08 – Using Text
Working with text styles
Single-line text
Multiline Text (MTEXT)
Aligning text
Framing text in a title block
Settings for changing text to MTEXT
Selecting text objects
Justification
Numbered and lettered list formatting
Uniform line spacing
09 – Dimensioning
Working with dimension styles
Using dimensions
Editing dimensions and dimension overrides
Breaking dimensions
Spacing dimensions
Continue dimensions
Baseline dimensions
Automatic dimensioning
Using multileaders
10 – Object and Layer Properties
Working with object properties
Changing the linetype scale
Using Hide and Isolate
New layers and the layer dropdown menu
Using the layer tools
Other layer tools
11 – Reusing Content
Grouping objects
Creating and using blocks
Redefining block definitions
Using the Explode command
Creating a simple dynamic block
Using WBLOCK
Accessing external blocks from the Internet
12 – Attributes and Tables
Working with table styles
Creating a block with attributes
Working with table styles
Designing a table
Adding fields to a table
13 – External References
Working with XREFs
Attaching and overlaying XREFs
Clipping XREFs
Editing XREFs
Editing XREFs in place
Unnamed drawings
Updating reference paths
Missing reference files
Changing path type
Finding and replacing reference files
Renaming unloaded references
14 – Layouts and Annotation
Creating a layout and adding a viewport
Locking viewports
Freezing viewport layers
Adding a title block – Part 1
Adding a title block – Part 2
Using annotative text styles
Using annotative dimensions
Using revision clouds
15 – Creating Outputs
Page setups
Plotting from Model and Layout tabs
Packaging with eTransmit
Batch plotting
Outputting to different file formats
Sharing design views from AutoCAD
16 – Using PDFs in AutoCAD
Setting a PDF layer
Using the PDFIMPORT command
SHX text recognition with the PDFSHXTEXT command
Using the PDFATTACH command
17 – Technology and Performance
High-resolution monitor support in AutoCAD
Improved DWG save performance
3D DWG file performance in AutoCAD
Enhanced 2D display performance
18 – Conclusion
Next steps
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Apr 082017
 

download 3ds Max 2017 Advanced Lighting videos training course

Link download 3dsMax 2017 Advanced Lighting video tutorials

3dsMax 2017 Advanced Lighting videos training dvd
3dsMax 2017 Advanced Lighting videos training dvd
learning 3dsmax 2017 advanced lighting by videos
learning 3dsmax 2017 advanced lighting by videos
download 3ds max 2017 advanced lighting video training dvd
download 3ds max 2017 advanced lighting video training dvd

Realistic lighting is easier, faster, and better than ever in 3ds Max. Photometric lighting and a choice of rendering options gives you the power to create a convincing illusion. This course focuses on architectural visualization, but the techniques apply to other applications such as motion picture production. Author Aaron F. Ross provides a conceptual overview of advanced lighting and rendering, then demonstrates how to construct various lighting scenarios in 3ds Max. He shows how to render scenes with exterior and interior daylight, practical artificial lighting, and manufacturer photometric data. The course includes a chapter on special effects such as light exclusion and lens effects. By the end of the course, you’ll have seen how to control the powerful lighting tools in 3ds Max to achieve photorealistic results.
CONTENT (2 hours 54 minutes)
├── 0001 Welcome.mp4
├── 0002 Using the exercise files.mp4
├── 0101 Photometric lighting.mp4
├── 0102 Gamma correction and linear workflows.mp4
├── 0103 High dynamic range imaging.mp4
├── 0104 Exposure and tone mapping.mp4
├── 0105 Global illumination.mp4
├── 0106 Color temperature.mp4
├── 0201 Understanding 3ds Max gamma correction.mp4
├── 0202 Laying out the scene.mp4
├── 0203 Tuning final gathering or GI.mp4
├── 0204 Creating mental ray sun and sky.mp4
├── 0205 Setting viewport display options.mp4
├── 0206 Exposure control and tone mapping.mp4
├── 0207 Adjusting mental ray sun and sky.mp4
├── 0208 Image-based lighting with a skylight.mp4
├── 0209 Rendering global illumination and IBL.mp4
├── 0210 White-balancing a map.mp4
├── 0211 Applying environment fog.mp4
├── 0212 Rendering against black for compositing.mp4
├── 0213 Constructing a geometric backdrop.mp4
├── 0214 Self-illuminating a backdrop.mp4
├── 0301 Interior daylight with ART physical sun and sky.mp4
├── 0302 Physical material emission for environments.mp4
├── 0303 Approximating direct sunlight.mp4
├── 0304 Filling shadows with area soft lights.mp4
├── 0305 Interior artificial light in ART.mp4
├── 0306 Importing photometric data.mp4
├── 0401 Light and shadow exclusion.mp4
├── 0402 Controlling attenuation decay.mp4
├── 0403 Projecting images with Projector Map.mp4
├── 0404 Rendering volume lights.mp4
├── 0405 Adding lens effects Glow.mp4
├── 0406 Layering and mapping lens effects.mp4
├── 0501 Next steps.mp4
└── Ex_Files_3ds_Adv_Lighting.zip
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Apr 082017
 

download 3ds Max: Hard Surface Modeling Basics video training course

Link download Hard Surface Modeling Basics video tutorials with 3dsmax 2017

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3dsmax advanced learning videos
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learning 3dsmax hard surface modeling by videos
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download 3ds max hard surface design videos for learning
download 3ds max hard surface design videos for learning

Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and angles are distinct and the surfaces are typically smooth, there are many opportunities to use 3ds Max’s built-in tools to make your modeling process more efficient. 3ds Max: Hard Surface Modeling Basics helps you learn the tools and techniques to model a high-poly mesh—in this case, an old deep sea diving helmet and shoulder guard—as quickly and efficiently as possible. The assets you produce as a result of this course can be used in games, product visualizations, and more. Join Joel Bradley as he shows how to set up your environment for maximum efficiency and use a variety of techniques to execute the final design, including spline modeling, welding, component modeling, extruding from primitive objects, cutting, and box modeling. Plus, learn how to use the power and flexibility of the modifier stack to refine your hard surface models.
CONTENT (2 hours 39 minutes)
├── 0. Introduction
│ ├── 1 Welcome.mp4
│ ├── 2 What you should know before watching this course.mp4
│ ├── 3 Using the exercise files.mp4
│ ├── 4 Setting up the 3ds Max project structure.mp4
│ ├── 5 A quick word on gamma and unit settings.mp4
│ └── 6 3ds Max customization tweaks.mp4
├── 1. Modeling with splines
│ ├── 1 Creating the breastplate spline.mp4
│ ├── 2 Setting up the polygon faces.mp4
│ ├── 3 Extrudes and Spherify.mp4
│ └── 4 Creating crease sets.mp4
├── 2. Creating Complex Shapes from Components
│ ├── 1 Creating a working grid.mp4
│ ├── 2 Setting up our screw component.mp4
│ ├── 3 Duplicating and welding the components.mp4
│ ├── 4 Creating the cap with good topology.mp4
│ ├── 5 Extruding the thread.mp4
│ ├── 6 Cleaning up the thread.mp4
│ ├── 7 Smoothing the thread.mp4
│ └── 8 Distribution.mp4
├── 3. Building with Primitives
│ ├── 1 Creating the base cylinders.mp4
│ ├── 2 Extruding with splines.mp4
│ ├── 3 Adding detail_ Part 1.mp4
│ ├── 4 Adding detail_ Part 2.mp4
│ ├── 5 Creating the clamp holes.mp4
│ ├── 6 Applying subdivision creasing.mp4
│ ├── 7 Screw crease fixes.mp4
│ ├── 8 Insert subdivision.mp4
│ └── 9 Valve subdivision.mp4
├── 4. Modeling with Edge Cuts
│ ├── 1 Creating the stencil.mp4
│ ├── 2 Positioning the stencil and prototyping.mp4
│ ├── 3 Making the cuts.mp4
│ ├── 4 Cleaning the topology into quads.mp4
│ ├── 5 Extruding the shapes.mp4
│ └── 6 Creating crease sets.mp4
├── 5. Box Modeling
│ ├── 1 Creating the sphere.mp4
│ ├── 2 Applying the chamfer.mp4
│ ├── 3 Adding subdivision.mp4
│ ├── 4 Creating the port guard base geometry.mp4
│ ├── 5 Adding the screw hole.mp4
│ ├── 6 Duplicating the mesh.mp4
│ ├── 7 Cutting and welding.mp4
│ ├── 8 Adding subdivision.mp4
│ └── 9 Creating subdivision creases.mp4
├── Conclusion
│ └── 1 What’s next_.mp4
└── Ex_Files_3dsMax_HardSurface.zip
For download this video training course, please click to download sysmbol and complete your checkout to support a little bit to help my website is maintained. The download link will be appeared automatically after you complete your payment.

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