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May 102020
 

Download EPCON API Tech Data Book 10.0.0.61 full license forever

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Working with EPCON API Tech Data Book 10.0.0.61 full license
Working with EPCON API Tech Data Book 10.0.0.61 full license

Description: API Data Book is the name of engineering and specialized software in the field of thermodynamics of refineries. In fact, the software in front of you is the only product that has the official API standard. In fact, with the help of this software, you can easily read the standards, review the methods referred to it, and perform your desired calculations accordingly and with the suggested methods of this program. In fact, this product is known for its continuous updates as a complete and accurate source of technical information, standards in oil refining.
One of the capabilities of using this software is its computing capabilities. In fact, if you need advanced computing, API Data Book software will make your job much easier by providing computational solutions. Therefore, as in the past, you will no longer need complex software to simulate and calculate, and you can use this software quite efficiently.
Also, since calculating, designing, and operating petroleum products is critical, you will need to be very careful. What makes this product perfect is the accuracy and comprehensiveness of its standards and methods. It should be noted that this software is used in the largest oil companies around the world.
API Tech Data Book software features:
Benefit from the ability to predict properties
Existence of characteristic features for all types of materials
Calculation of natural gas critical temperature, actual steam pressure, distillation interactions
Calculation of emission coefficient, coal temperature and liquid viscosity composition
Benefit from calculators to perform and convert calculations
And…
If you want to download EPCON API Tech Data Book 10.0.0.61 full license, please click to DOWNLOAD symbol and complete check out a little help my website is maintained. The download link is appeared automatically when you complete check out.

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May 102020
 

Download ZBrush 2020 Essential video Training course for designer

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Learning ZBrush 2020 by video
Learning ZBrush 2020 by video
Download ZBrush 2020 video course
Download ZBrush 2020 video course

Description: ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.
CONTENTS
00 – Introduction
ZBrush 2020 in action
Preparing for this course
01 – ZBrush Quick Start
Starting ZBrush for the first time
Loading tools vs. opening projects
See what’s new since version 2018
Learning the interface
Navigating in 3D space
Using the Gizmo
Additional Gizmo tips
Using Undo History
Working with the camera
Importing 3D models
02 – Sculpting
The most commonly used brushes
Using Brush settings
Using Symmetry
Controlling brush size
Smoothing a model
Inverting brush effects
Working with Alphas
Using the XTractor brushes
Sculpting with undo history
Moving with infinite depth
Using the DecoCurve brushes
Using a brush without back and forth
03 – Using Tools and Subtools
Working with subtools
Adding new tools and subtools
Splitting subtools
Combining subtools
Using Insert Mesh brushes
Creating Insert Mesh brushes
Using Curve brushes
Extracting new shapes
Using Live Booleans
Generating the Boolean mesh
Using Transpose Master
Creating text
Using folders
04 – Making Models with ZSpheres
Creating ZSphere models
Using the animal ZeeZoo library
Converting ZSpheres to geometry
Using ZSketch
05 – Selections, Masking, and Polygroups
Selecting parts of an object
Making masks
Creating polygroups
Mask, polygroup, and selection tips
Generating masks by topology
Splitting by mask, hidden, or polygroups
Masking where two objects overlap
Masking by color
06 – Using the ZModeler Brush
ZModeler introduction
Inserting and removing edges
Closing holes
Extruding faces
Bridging holes and edges
Splitting points
Polygrouping with ZModeler
Limitations of ZModeler
07 – Using Subdivision
Dividing a model
Sculpting on a subdivision model
Limitations of subdivision models
Using Dynamic Subdivision
Creasing edges
08 – Using DynaMesh
Activating DynaMesh
Sculpting with DynaMesh
Combining objects with DynaMesh
Limitations of DynaMesh
09 – Using Sculptris Pro
Activating Sculptris Pro mode
Sculpting with Sculptris Pro
Using the new Snake Hook brushes
10 – Paint, Materials, and Texture Maps
Applying materials
Painting color
Laying out UVs
Converting between color and texture maps
Painting with SpotLight
Using NoiseMaker
Importing models with texture maps
11 – Editing Models
Deleting part of a model
Mirroring a model
Working with ClayPolish
Painting with alphas
Using the Clip and Trim brushes
Closing all holes
Flipping and doubling surfaces
Using Deformers
Using Morph Targets
Adjusting colors
Decimating models
How to sculpt and paint on UV layout
Using EdgeLoop
Using Paint Fade
Using ZRemesher
Projecting detail
12 – Visualizing and Analyzing Models
Visualizing wall thickness
Calculating volume and surface area
Seeing draft analysis feedback
Rendering with filters
13 – Exporting Work from ZBrush
Using GoZ
Using the 3D Print exporter
Exporting with the Multi Map Exporter
Exporting to FBX format
Using the Standard Export option
99 – Conclusion
Next steps
Exercise Files
For download this video training course ZBrush 2020 videos, please click to download sysmbol and complete your checkout to support a little bit to help my website is maintained. The download link will be appeared automatically after you complete your payment.

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May 102020
 

Download Pixologic ZBrush 2020.1.1 x64 full license forever

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Working with Pixologic ZBrush 2020.1.1 full license
Working with Pixologic ZBrush 2020.1.1 full license

System: 64bit
Interface language: Multilingual (no Russian)
System Requirements: HIGHLY RECOMMENDED SPECIFICATIONS:
OS: 64-bit editions of Windows Vista or newer.
CPU: Intel i5 / i7 / Xeon technology or AMD equivalent.
RAM: 8 GB required for working with multi-million poly models. (16+ GB preferred.)
HDD: 100 GB of free hard drive space for ZBrush and its scratch disk. (SSD drive highly recommended.)
Pen Tablet: Wacom or Wacom compatible. (WinTab API.)
Monitor: 1920×1080 monitor resolution or higher with 32-bit color.
Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.
MINIMUM SYSTEM REQUIREMENTS:
OS: 64-bit editions of Windows Vista or newer. (32-bit operating systems are no longer supported.)
CPU: Core2duo or AMD equivalent with SSE2 technology or better.
RAM: 4 GB (6+ GB strongly recommended)
HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
Pen Tablet: Mouse or Wacom compatible (WinTab API) pen tablet.
Monitor: 1280×1024 monitor resolution with 32-bit color.
Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher Description: ZBrush 2020.1 update released
Pixologic updated ZBrush to version 2020.1, fixing bugs and incorporating several minor improvements.
First of all, version 2020.1 corrects errors that developers missed in the big release of ZBrush 2020, which took place at the end of last year. For example, they fixed:
– Departure of the program when working with brushes for light Interactive Light,
-Work History Recall brushes with split screen mode (Split Screen Mode).
Among the improvements, the choice of color for the results of the model analysis in the Draft Analysis mode can be noted.
The Clip, Slice, and Trim brushes stopped working in the recently appeared Morph UV mode, when ZBrush transforms the 3D model into a plane on which to draw. Lasso Select brush now supports the selection of large areas.
Full list of improvements:
UPDATES & FIXES
Fixed: ZBrush UI – Mac Finder Blurry Text & Icons.
Fixed: Text box working in Japanese Windows with button Size set to <= 41. Fixed: Translated UI that cut SubTool info off in Japanese / Korean languages. Fixed: Size Sliders causing crash after changing size of a Project then reloading the Project. Fixed: Bracket ( ] ) increase draw size hotkey was broken (MacOS). Fixed: FiberMesh Curves OBJ Exporting was not creating OBJ (MacOS). Fixed: Mesh Turns Black While Layer in Record Mode Fixed: Tool:Masking:Go To Unmasked Center does not create an undo. Fixed: Ghost SubTool names would remain when loading another project. Fixed: ZAppLink Photoshop & PaintStop RGB Projection Errors. Fixed: Switching to the lower subdivision during recording mode on Layers, the model turns to black. Fixed: ZBrush would QuickSave a blank ZPR file that caused a crash. Fixed: History Recall does not work if Split Screen is enabled. Fixed: Slice Curve Brush to Morph UV mesh Crash. Fixed: ZModeler vertex snapping with smaller meshes. Fixed: Symmetry icons updating when switching from Local Symmetry to World Symmetry. Fixed: Interactive Light causing crashes. Fixed: Improved Mac fans issue on macOS. Added: A diagnostic utility to improve the submission and resolution of future bug reports. Updated: The Menus button has been placed back into the ZBrush UI. Updated: Projection Master shortcut is now Shift +G. Updated: Lasso Select brush will allow a larger selection. Update: FiberMesh with Subdiv will not render PolyFrame color with BPR. Updated: Size Sliders will only update if Enter is pressed. Updated: Clip, Slice and Trim brushes will no longer be able to be used when in Morph UV mode. Updated: Button Size Clips UI clipping (MacOS) with very large button size(>90).
Updated: User can now define colors for Draft Analysis.
Updated: When renaming SubTools the first letter will no longer be capitalized automatically.
Plugin Updates:
ExportImport
Fixed camera import error messages
Improved support for more than one display on macOS
Decimation Master
Fixed path issue that affected some users on Windows
Left and Right tray macro
Right tray macro updated to open/close right tray.
Polygroupit
Will now launch on MacOs 10.15 (Catalina)
UV Master
Automatically selects Paint brush for control painting
ZBrush to Photoshop
Resolved Subtool layer issue
3D Print Hub
Updated 3DPrintHubAbout.PSD file
SubTool Master
Removed stray button in DoVisible options
PaintStop
Restored hiding of the top menus
GoZ for Maya (Win/Mac)
Support for Maya2020
GoZ Installer
Support for Maya2020
If you want to download Pixologic ZBrush 2020.1.1 full license, please click to DOWNLOAD symbol and complete check out a little help my website is maintained. The download link is appeared automatically when you complete check out.

Please see youtube video for download instruction by open *.txt file and copy youtube video link paste to your browser If you don’t know how to download.
Inside folder Pixologic ZBrush 2020.1.1, already have crack’s file and instruction how to install Pixologic ZBrush 2020.1.1 step by step. I guarantee you can install Pixologic ZBrush 2020.1.1 successfully if you follow that instruction.
If you also can not install it or any problems, please contact to me by email: clickdown.org@gmail.com, then I will help you to install software by teamviewer.
Thanks a lot

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